From December 18th to 20th, the 2025 China Digital Entertainment Conference, themed "New Technology, New Model, and New Format", will kick off at Guangzhou's Yangcheng Creative Industrial Park. This edition features an innovative model that combines a forum, an exhibition, and a carnival, focusing on innovative paths and eco-restructuring in the digital entertainment industry.

In 2024, China's digital entertainment market reached a size of 1.75 trillion yuan. Guangdong is China's leading province in the cultural industry. Its cultural enterprises above designated size accounted for one-sixth of the national total, and its revenue from new cultural formats grew by 10.5%. Guangdong is exploring a distinctive development path in model innovation of the digital entertainment industry.
The China Digital Entertainment Conference has chosen Guangzhou's Tianhe District as its venue, which reflects a two-way commitment between the industry and regional development. From game and animation companies on Keyun Road to digital content businesses in Zhujiang New Town, and from music and film enterprises at Yangcheng Creative Industrial Park to esports live stream platforms at Tianhe Smart City, Tianhe District is home to over 1,000 cultural enterprises above designated size. Tianhe's cultural industry has ranked first in Guangzhou for 12 consecutive years, with its leading enterprises forming a strong cluster effect.

For example, the Yangcheng Creative Industrial Park, covering less than 200,000 square meters, has cultivated nine publicly listed companies and more than 200 new cultural format enterprises, with an annual output exceeding 40 billion yuan.
The theme of "New Technology, New Model, and New Format" embodies the evolution of the digital cultural industry. AIGC (Artificial Intelligence Generated Content) is reshaping content production models. The Lingnan Cultural Large Model, China's first large multimodal reasoning model in the cultural field, developed by the Yangcheng Evening News Group, is leveraging AI to promote the digital inheritance and innovative development of the thousand-year-old Lingnan culture. The ultimate goal of the 2025 China Digital Entertainment Conference is to propel the digital entertainment industry from scale-driven growth to high-quality development.
数字文娱“未来风暴”蓄势待发
12月18日至20日,2025年中国数字文娱大会将在广州羊城创意产业园内拉开帷幕。本届大会以“新技术新模式新业态”为主题,创新采用“一会一展一嘉年华”模式,聚焦数字文娱产业的路径创新与生态重构。
2024年,中国数字文娱市场规模已达1.75万亿元。作为文化产业第一大省,广东的规模以上文化企业营业收入占全国1/6,文化新业态营业收入增长10.5%。在数字文娱产业的模式创新上,广东正探索一条特色发展路径。
中国数字文娱大会落户广州天河区,成为产业与区域发展“双向奔赴”的生动注脚。从科韵路的游戏动漫到珠江新城的数字内容,从羊城创意产业园的音乐影视到天河智慧城的电竞直播,天河区集聚了超1000家规模以上文化企业,文化产业整体实力已连续12年位居广州第一,龙头企业更是在此形成强大的集群效应。
以羊城创意产业园为例,这个占地不足20万平方米的园区,累计培育了9家上市公司,集聚了200多家文化新业态企业,年产值超400亿元。
“新技术新模式新业态”, 9个字的大会主题,蕴藏着数字文化产业变迁的勾连。AIGC(人工智能生成内容)正重塑内容生产模式。羊城晚报报业集团研发的国内首个文化领域多模态推理大模型——岭南文化大模型,更是以AI之力,推动了千年岭南文化的数字化传承与创新发展。2025中国数字文娱大会的终极目标,正是推动数字文娱产业从规模增长向高质量跃迁。
文丨记者 杭莹
译丨柯妃娟
英文审校丨林佳岱
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